About Me
I am a Game Designer experienced
with Unreal Engine & Custom Tools.
I am passionate about designing core game loops with
a strong emphasis on player experience,
backed by a solid technical foundation.
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Projects
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{Y3 - A WIP}
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Coral Engine
Game Designer
Key Responsibilities:
Maintain a holistic view of the game.
Develop Design philosophies & guidelines to ensure alignment within the team.
Character / Controls / Camera
Combat & Enemy design
Progressive Scaling & Balance
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{Lichgate}
Lichgate is a survivor, rogue-like,
twin-stick shooter developed in a
proprietary engine.
Team of 10
8 Weeks
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{Ability Creation Tool}
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Solo
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{Engine}
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{Corruption Game}
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